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Items relevant to "Phenomenal Pinball Machine, Part 3":
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Part 3: deck and 3D printing
Phil Prosser’s Phenomenal
B
efore we get to building the
electromechanical parts of
the Pinball Machine, like the flippers,
bumpers and kickers, we’re going to
explain how the deck is organised and
constructed.
The reason for this is that you will
need a flat surface on which to test and
install the parts as you make them.
You could use a scrap piece of 12mm
timber, possibly an off-cut of the piece
you plan to use for the actual deck (and
that is not a bad idea). Still, it would
save time to just make the deck and
install the parts directly, especially if
you’re copying our design.
We found that the final electronic
and electromechanical parts worked
the first time, so you can be confident
in them. If you change the deck layout or come up with a completely new
design, you really do need to prototype
it. We encourage this but be ready for
the work involved.
The play deck
Pinball
Machine
We have now described all the electronics in the
pinball machine and will soon get onto the 3D-printed
electromechanical parts. But those will need a deck to be
mounted to, so first, let’s look at the deck and cabinet.
Our play surface is 470mm wide
and 900mm tall. If you are happy for
yours to be the same width, you can
keep the reloading section unchanged.
There’s nothing stopping you from
varying the height and/or creating your
own middle and upper play area. The
deck arrangement we came up with is
shown in the lead photo.
We are supplying all the CAD files.
Even if you aren’t planning to create
an exact replica of our machine, we
encourage you to use these as a starting point to make your own deck parts.
There are multiple download packages at siliconchip.au/Shop/6/3628
including one with STL files and one
with Fusion360 files. All of the plastic
parts can be printed at home.
You will need the STL files for printing the parts; some instructions are
included in text files along with them.
We also provide Fusion360 source files
for these, but you only need those if
you want to modify our designs. We’ll
touch on that later.
While you are planning and possibly starting to drill your deck, you
can get busy 3D printing the pieces
you will need to assemble the electromechanical parts later. The details
of those pieces, including the file
names, are shown in Table 1. Those
files are also in the download package. Have a look at the deck photos to
plan what colours you want to print
each part.
siliconchip.com.au
We will assume you have a way to
print the parts. If you don’t have a
3D printer or a very accommodating
friend with one, it might be cheaper
to buy a simple printer than to get
these commercially printed. Jaycar
and Altronics both have plenty of
good options starting from a few hundred dollars.
Paying to get the parts printed
would cost more than getting your
own printer and filament. Note that
super cheap filament is not always a
great idea. One lot we used went very
soft if left in the sun.
Wait until you’ve read the instructions at the end of this article to print
the targets, since we have some specific instructions on how to print
those. All the other parts are generally
solid colours, but make sure you use
the right materials, wall thicknesses,
fill percentages etc as per Table 1.
We used 12mm marine ply for the
deck as it has a flat surface and is thick
enough to provide the mechanical stability we require, but not so thick as
to make working it a chore.
You will note that our deck does
not have fancy box-work on the sides
and over the lower deck mechanism,
so the side walls are a single thickness
of plywood. You certainly have the
option of constructing a much nicer
machine case and enclosing things like
the flipper buttons inside your deck,
for example.
One thing we have learned in developing this article is the need to try
different layouts and prototype the
overall playfield such that you place
targets and features in areas that result
in a fun game.
In particular, we found that the ball
has a tendency to go in some directions
more easily than others, so you want
features in these areas that the player
should hit easily or often. This means
you should be willing to try a deck layout, devise improvements and update
this part of the machine.
In making your machine case, you
need the deck sloped at 6-7°; we chose
about 6.5°. You definitely need good
access to the underside for wiring, and
you will need access for servicing,
as pinball machines are notoriously
‘needy’ due to all the switching and
electromechanical parts.
The last thing you need is a theme
and a decoration idea. A pinball
machine is virtually defined by colour,
light and sound. You should develop
siliconchip.com.au
Table 1 – 3D-printed pieces required all PLA unless noted
Section
Qty
Filename
Fill
Wall depth
Notes
Backboard
1
Player Bezel
30%
2.4mm
Backboard
1
Score Bezel
30%
2.4mm
Backboard
2
Speaker Grille
30%
2.4mm
Three style options
Led_Holder
>40
Led_Holder
100%
solid
Five styles; use
clear PLA
Posts
>40
PCB Mounting Washer
8mm
100%
solid
Any colour PLA
Reloader
1
Lower Deck Layout L
10%
1.2mm
Print on raft
Reloader
1
Lower Deck Outer
Runway L
10%
1.2mm
Reloader
1
Reload Load Coupling
Bushing
30%
2.4mm
Reloader
1
Reload Load Coupling
30%
2.4mm
Reloader
1
Reload Load Flipper
30%
2.4mm
Reloader
1
Reload Load Retaining
Washer
100%
2.4mm
Lower deck
1
Lower Deck Layout M
10%
1.2mm
Print on raft
Launcher
1
Lower Deck Layout R
10%
1.2mm
Print on raft
Launcher
1
Ball Reload Positioner
30%
2.4mm
Launcher
1
Launcher 6.6 degree
Shim
100%
solid
Launcher
1
Lower Deck Outer
Runway Right
10%
1.2mm
Launcher
1
Reload Ball Release
Drive
30%
2.4mm
Launcher
1
Reload Ball Release
Lower Washer
30%
2.4mm
Launcher
1
Reload Ball Release
Slide Coupling
30%
2.4mm
Launcher
1
Reload Ball Release
Slide
30%
2.4mm
Launcher
1
Reload Ball Release
Solenoid Coupling
30%
2.4mm
Flippers
1
Double Drive – Driver
100%
solid
Flippers
1
Double Drive – Driver
Mirrored
100%
solid
Flippers
2
Double Drive – Limiter
40%
2.4mm
Flippers
1
Double Drive 12mm
Deck
30%
2.4mm
Print on raft; use
ABS if possible
Flippers
1
Double Drive 12mm
Deck Mirrored
30%
2.4mm
Print on raft; use
ABS if possible
Flippers
2
Drive Arm Washer
100%
100%
solid
Flippers
2
Flipper 90 plus 4
40%
5mm
Flippers
4
Solenoid Coupling
38mm
100%
solid
Flippers
2
Washer Lower
100%
solid
Flippers
2
Washer Upper
100%
solid
Use ABS
The rest of the table is continued overleaf...
Australia's electronics magazine
August 2026 41
your own ideas on these and do not be
at all shy. Some of the most common
pinball machine themes fall under
these categories:
Fantasy and medieval
Sci-fi and space
Horror/spooky
Adventure/treasure
Crime/action
Music (especially rock bands)
Movies and TV shows
Superheroes/comics
Sports
The Wild West
Circus/carnival
Animals/dinosaurs
Historical/military
Glamour/party/nightlife
Abstract/novelty
That doesn’t mean you have to work
within one of these. Do whatever you
want!
You will have seen our approach of
stencil-painted retro electronics. That
works for us but may not be for you.
You could also consider stickers/transfers, spray painting, hand painting (if
you are artistically inclined) or the use
of small models and figurines.
📍
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📍
📍
Our example deck
Fig.19: the locations of all cutouts, holes and key components in our example
deck. We will not go into great detail on this, as we expect you will have your own
ideas. The screw and drill locations are determined by your upper deck (likely 3D
printed) parts, so many of these locations will be determined by your final layout.
42
Silicon Chip
Australia's electronics magazine
We built our example deck to
demonstrate the controller and parts
and to check that they all function
as we want. The full deck is shown
in Fig.19. You can make the deck
in any form you want. We used lots
of 3D-printed parts to make it easy,
although this did move the complexity into the 3D modelling space. This
is shown in Fig.20 overleaf.
Our 470 × 900mm deck has a lot of
parts screwed to the top, and some to
the bottom, using 16mm-long 6G wood
screws. There are also some 50mm
M4 machine screws and nuts used to
secure parts.
The drilling details for our deck
design are shown in Fig.19. This
should be useful to get you started,
but as you develop your own deck,
you will really need to adjust and fettle stuff to your own needs.
Fig.21 (overleaf) shows the overall
Pinball Machine and the assembly
approach we took. This will give you
a kick-start if you intend to follow our
initial layout example. We made the
back box and legs removable, attaching them to the main deck with M6
machine screws. That will be handy
if we ever have to move the machine
to another house.
siliconchip.com.au
Table 1 – 3D-printed pieces required all PLA unless noted | x = number of units
The deck is made from painted 12mm
marine ply. The blue and black guides
and sections are all 3D printed and
attached with self-tapping screws. The
flippers, bumpers, targets and kickers
are all 3D printed too.
The back box can be any size and
shape, provided you can fit the power
supply, controller and wiring in it
(or on the back) and the score and
player display on the front. We were
tempted to add more lights than we
did; there are a couple of LED outputs
you could put to this use with a very
small amount of coding.
Our back box is separate from the
main deck to allow it to be removed
for decoration and for transporting the
machine. We used four M6 machine
screws to secure it to the deck.
We used 80mm holes for routing
cabling from the back box through
the underside of the deck. These are
as small as you should go, as there are
lots of cables to run, including some
thick ones. Consider making larger
holes if you have the tools.
siliconchip.com.au
Section
Qty
Filename
Fill
Thickness
Bumpers
x
Bumper Ball Detect
Larger
100%
solid
Bumpers
x
Bumper Base Lower
30%
2.4mm
Bumpers
x
Bumper Base
30%
2.4mm
Bumpers
x
Bumper Plunger
Coupling
100%
solid
Bumpers
x
Bumper Plunger
100%
solid
Bumpers
x
Bumper Top
100%
solid
Make this colourful,
maybe transparent
or translucent; the
LEDs light through
it
Bumpers
x
Bumper Under Deck
Bracket
30%
2.4mm
Should not need
supports; remove
them if used
Bumpers
x
Bumper Shim for Base
to Clear LED Holders
30%
2.4mm
Kickers
x
Kicker Arm 12mm deck
100%
solid
Kickers
x
Kicker Base 2.4mm
wall
100%
solid
Kickers
x
Kicker Coupling 2.4mm
100%
solid
Kickers
2x
Kicker Microswitch
Bracket
100%
solid
Posts
3x
Square Rope Kicker
100%
solid
Posts
1
Posts Top L
100%
solid
Posts
1
Posts Top R
100%
solid
Targets
x
Target Bracket 12mm
deck
30%
2.4mm
Targets
x
Target Tiles Numbers
30%
2.4mm
Targets
x
Targets_Top
30%
2.4mm
We recommend that you do not
attach the legs to the back box and deck
until your assembly and wiring are
complete. Definitely make the actual
play surface removable, as you will
probably want to change the layout
of your machine as you develop the
gameplay. Our play deck is secured
by two screws at the top of the deck
under the printed runways.
There is a lot of wiring and looming required, even though we have
used ribbon cables. It is much easier
to do this with the deck on its side on
a benchtop or trestle table.
Be willing to prototype!
We did sufficient wiring and assembly to get the machine into a playable
state prior to stripping everything off,
then painting and decorating it. We
Australia's electronics magazine
Notes
See text in this
article regarding
multiple colours
made quite a few changes to the play
surface during our trials. Because it
was “prototype” in our minds, we had
no hesitation in hacking into the play
surface and moving stuff around.
We encourage you to bring this
approach to your build, as the prototype mindset avoided concerns
with scratching or damaging finished
artwork. To support this, don’t permanently fix the play surface to the
machine.
As an observation throughout my
career, when creating new concepts
and developing challenging concepts, it is important to be constructively critical and willing to change
your approach if required. Sometimes
radically. We had not built a pinball
machine before, and this was certainly
the case here where redoing parts like
August 2026 43
the flippers led to significant improvements.
Buying the parts
We’re going to present individual part lists for each section of the
machine later and over the next couple of months. Part of the reason for
doing this is that we expect many constructors will want to customise their
machine, and if we just present one big
list, the quantities are not going to be
correct for alternative configurations.
Having said that, there are quite
a few parts that you’re going to go
through in large quantities, regardless.
Rather than having to make repeated
trips to the hardware store, we suggest you buy most or all of the General
Hardware parts overleaf so that you
have plenty of them. You’re going to
need them! The quantities are approximate, but even if you end up with
some left over, we’re sure you’ll find
a use for them.
Printing the parts
Assuming you’re going to print the
parts as we designed, rather than use
them as a starting point to make your
own, we suggest that you download
the ZIP files linked above, start printing the pieces listed in Table 1 and
keep them in order. Even if you don’t
know how many bumpers, kickers
and targets you need, you can start by
printing one of each and then make
more later.
To get you started now, we will now
give details of the targets. The assembly of the remaining parts will be
spread over the next couple of issues,
as there is quite a bit to cover.
Assembly order
When building our deck, we performed many test fits, screwing the
deck sections to the deck in the following order (you don’t necessarily
have to follow this, but it might be a
good idea).
1. We started with the lower deck
sections and launcher and got this
aligned and functioning.
2. We added the flippers and alleyways that abut the flippers, as well as
the kicker parts. With these in place,
we marked the holes for the kickers and drilled holes for the flippers.
This allowed us to remove the upper
deck parts, cut and drill the deck, then
test-install these parts.
3. At this point, we were able to
44
Silicon Chip
Fig.20: this screen grab from Fusion360 shows the main deck top parts but does
not include the kickers, bumpers and targets, although you can see the cutouts
and holes for mounting them. This should line up with Fig.19.
Photo 10: when
hit by the ball, the
targets cause the
LED underneath
to light and add to
the player’s score.
Photo 11: by
printing the first
couple of layers in
a different colour
than the rest, we
get some contrast
for the numbers
on the faces. ▶
Australia's electronics magazine
siliconchip.com.au
drill the holes for the LEDs and sensors local to the flippers.
4. We then added the launch alleyway up the right-hand side of the deck,
and from there marked out and cut the
target on the right-hand side.
5. Then we installed the upper deck
parts on the left-hand side. We were
then able to mark the left-hand targets
and associated LEDs.
6. With the upper parts in place,
we were able to make final markings
for the bumpers and associated LEDs.
These were then drilled and test-fitted.
7. For the red holes shown in Fig.19,
the positions should be pretty close
to what’s required, but you should
determine the final hole positions on
your deck by temporarily placing the
3D-printed parts as you test fit them.
Targets
Fig.21: the download package (siliconchip.au/Shop/6/3628) includes
dimensional drawings for our cabinet, but the exact details will depend on your
implementation. Our playdeck is 470 × 900mm, the backboard is 200mm deep,
640mm wide and 400mm tall. We made ours from timber offcuts and used a
solid pair of hinges on the rear panel. The cabinet height is 247mm at the front
and 400mm at the rear.
siliconchip.com.au
Australia's electronics magazine
The targets do exactly what it says
on the box – your aim is to hit them
with the ball (see Photo 10). We have
four targets in a row, which are target
‘tiles’ hung off the lever of a microswitch. When the ball hits the target, it
actuates the microswitch from which
the tile hangs, which is sensed by the
controller. You could spread them
around if you wanted.
Targets are quite straightforward to
build. The main trick is adjusting the
microswitch lever such that it has a
‘hair trigger’ to actuate (similar to the
kicker, to be described later). Once
adjusted, these install fairly easily,
though make sure you have wired in
the microswitches before installing
them as they are fiddly to solder once
installed in the deck.
There are Score LED outputs associated with each target. If all targets
are hit in one round, a bonus score is
achieved. Make sure to install the score
LEDs in front of the relevant targets.
Target construction
You’ll probably want to make several groups of targets (our machine has
two). Each set contains four targets and
has three parts: the bracket, numbered
tiles and a cover. The steps are:
1. Print the target tiles. We printed
our tiles using yellow filament on the
first two layers (Photo 11), then paused
the print and swapped to black filament for the remainder of the tiles.
This gives a very bright target with
text in black.
2. You need four microswitches; we
used KW12 types. These are incredibly
August 2026 45
Parts List – General Hardware | many quantities are approximate
1 12.8cm yellow ball launch mechanism [AliExpress 1005006766715473]
1 24V DC 5A+ power supply [Altronics M8973B]
1 panel-mount DC barrel socket to suit the power supply [Altronics P0628]
10 12V 1.5A 20N solenoids [TAU-0826, AliExpress 32618031228]
8 Cree C513A series 30mA LEDs (any mix of colours but in pairs) [Altronics Z0876E]
10 LJ12A3-2 2mm inductive sensors (NPN OCO) [AliExpress 1005002931452610] •
1 5m length of 12V LED strip lighting [Altronics X3203A]
2 100mm loudspeaker drivers [Altronics C0616, Jaycar AS3008]
Switches
4 KW12-3C-Z 25mm (straight) lever arm microswitches [AliExpress 1005008233825861]
8 KW11-3Z-E 16mm-20mm (straight) lever arm microswitches
5 4-pin SMD tactile switches with short actuators [Altronics S1112A, Jaycar SP0610]
2 arcade-style momentary pushbutton switches (for flippers)
[Altronics SA091x, Jaycar SP0662]
3 SPST square momentary red pushbuttons (front panel) [Altronics S1080, Jaycar SP0717]
Connectors
2 6-way vertical pluggable terminal blocks [Altronics P2516, Jaycar HM3126]
30 2-way vertical pluggable terminal blocks [Altronics P2512, Jaycar HM3122]
2 3-way polarised header plugs with matching pins
[Altronics P5473 + P5470A, Jaycar HM3403]
20 2-way polarised header plugs with matching pins
[Altronics P5472 + P5470A, Jaycar HM3402]
34 10-way IDC ribbon cable connectors [Altronics P5310, Jaycar PS0984]
Screws and hardware
3 1200 × 600 sheets of 12mm marine plywood OR
1 2400 × 1200 sheet of 12mm marine plywood
1 1m length of 20 × 1.6mm aluminium flat bar [Bunnings I/N 1064257]
30 9mm-long self-tapping box screws (4G self-tappers)
20 6mm-long self-tapping box screws (4G self-tappers)
1 1m length of M3 threaded rod
• this must be NPN normally
100 6G × 16mm wood screws [Bunnings I/N 0201371]
open (NO) output with
100 6G × 20mm wood screws [Bunnings I/N 0201372]
2mm or 4mm sense range
Panhead machine screws:
25 M3 × 25mm
50 M3 × 20mm
25 M3 × 16mm
100 M3 × 6mm
25 M4 × 50mm
10 M2.5 × 20mm
25 M3 flat washers
50 M3 Nyloc hex nuts
10 M3 × 10mm tapped spacers
25 M4 hex nuts
10 M2.5 Nyloc hex nuts
Cable and wire
1 20m length of medium-duty (7.5A+) figure-8 speaker wire [Altronics W2126]
1 20m length of 10-way ribbon cable
2 2m lengths of heavy-duty hookup wire (red & black) [Altronics W2283, W2284]
4 reels of light-duty hookup wire (green, blue, red & black)
2 1.2m lengths of 5mm diameter heatshrink tubing [Altronics W0993A]
50 small cable ties
Miscellaneous
1 tube of superglue, Loctite, or another screw thread locker
plenty of 3D printer filament in various colours (black, blue, yellow etc)
cheap. You could modify an Altronics
S3265 microswitch to match, but they
are comparatively expensive. Screw
the microswitches to the bracket using
2.5mm machine screws and nuts, as
shown in Photo 12.
3. The target tiles simply slip into
the brackets and sit in place.
4. If you push the target, you should
feel the microswitch click before the
target hits the target frame.
5. Affix the cover over the targets
using three 4G × 9mm self-tapping
screws.
Coming up
4 KW12-3C-Z 25mm (straight) lever arm microswitches
4 2-way polarised header plugs with matching pins
3D-printed parts (all PLA)
1 Target Tiles Numbers (30% fill, 2.4mm wall; see text regarding multiple colours)
1 Target Bracket 12mm deck (30% fill, 2.4mm wall)
1 Targets_Top (30% fill, 2.4mm wall)
Hardware & wire
3 9mm-long self-tapping box screws (4G self-tappers)
8 M2.5 × 20mm panhead machine screws
Photo 12: the microswitches are attached
8 M2.5 Nyloc hex nuts
to the target assembly using M2.5
2 1m lengths of green light-duty hookup wire
machine screws and Nyloc hex nuts.
Next month, we will have more
detailed instructions on assembling
some of the remaining sub-units,
mounting them to the deck, and getting them working.
That will include the bumpers, kickers, posts (for kickers and guides), flippers, ball return and launch system
plus the other parts of the deck. In
the meantime, you can start printing
some of those parts (using Table 1 as
a guide) and gathering the hardware
given in the parts list here.
Make sure you pay attention to
the 3D-printing fill and wall details
as they vary between files. Note that
there are a couple of parts for the flippers that should be made from ABS
rather than PLA for robustness, and
we recommend that you print some
of the parts on rafts so they don’t distort as they cool.
You can also get further along in
planning your deck and, if you’re aiming to copy ours, start marking out
the hole positions. It might also pay
to begin planning the cabinet at this
stage and gathering supplies to put it
together.
If you haven’t chosen a theme yet,
you can also start researching that, and
once you have decided on it, start making or gathering the artwork, stickers
etc that will decorate your machine.
If you’re customising your Pinball
Machine, you should buy enough timber to make two decks: one to experiment with, where you aren’t too fussed
about drilling extra holes and such,
and another that will take on the final
form, once you have finalised the positions of everything.
If you haven’t already assembled
all the required electronic modules,
that’s another task that you could start
on while you are waiting for the next
SC
instalment.
Australia's electronics magazine
siliconchip.com.au
Parts List – Target Assembly
46
Silicon Chip
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